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Development and usage
Virtually all of the significant touchscreen technology patents were filed during the 1970s and 1980's and have expired. Touchscreen component manufacturing and product design are no longer encumbered by royalties or legalities with regard to patents and the manufacturing of touchscreen-enabled displays on all kinds of devices is widespread.

The development of multipoint touchscreens facilitated the tracking of more than one finger on the screen. Operations that are only possible with more than one finger are possible. These devices also allow multiple users to interact with the touchscreen simultaneously.

With the growing acceptance of many kinds of products with an integral touchscreen interface the marginal cost of touchscreen technology is routinely absorbed into the products that incorporate it and is effectively eliminated. As typically occurs with any technology, touchscreen hardware and software has sufficiently matured and been perfected over more than three decades to the point where its reliability is unassailable. As such, touchscreen displays are found today in airplanes, automobiles, gaming consoles, machine control systems, appliances and handheld display devices of every kind.

An ergonomic problem of touchscreens is their stress on human fingers when used for more than a few minutes at a time, since significant pressure is required and the screen is non-flexible. This can be alleviated with the use of a pen or other device to add leverage, but the introduction of such items can sometimes be problematic depending on the desired use case (for example, public kiosks such as ATMs). Also, fine motor control is better achieved with a stylus, a finger being a rather broad and ambiguous point of contact with the screen. When a touchscreen monitor is mounted vertically a condition often called "gorilla arm" can occur, because holding your arm out horizontally for a prolonged time causes your arm to feel heavy (like a gorilla's).

 

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